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Mafia IV story idea
Note: The particularly important details and music artist names are in bold text. Licensed music track names are in italics. The year is 1973, five years after the events of the Mafia III, and 22 years since Vito Scaletta’s seen or heard from his old friend Joe Barbaro. The canon ending of Mafia III with this Mafia IV story is Vito taking over the city after Lincoln skipped town, however Cassandra and Burke are left alive and loyal to both Vito and Lincoln still. Burke was able to survive his liver cancer by getting a black market liver transplant in Mexico, like he did in his ending, except with Vito running the city. On Vito and Lincoln’s behalf, Burke and Cassandra agree to stay behind in New Bordeaux and keep the city locked down, incase Leo Galante and the Commission try anything. The beginning cutscene is Vito answering his telephone after getting up in the morning in his new penthouse, on the top floor of the New Bordeaux casino he finished that was once Sal Marcano's, and grabbing a cup of coffee. It's Alma with some urgent news. Lincoln Clay came down to the cigar warehouse to visit her after 5 years of silence, and he has big news. Joe is alive in Empire Bay and has been this entire time. However, as punishment for his actions, he's become Leo Galante's personal driver against his will and is forbidden from contacting Vito ever again, or else him and Vito will be killed. Alma then tells Vito to meet Lincoln at the airport to learn more, as he's already there awaiting Vito's arrival. When they're away from anyone who could listen in on their conversation, Lincoln tells Vito he has a friend named John Donovan he's going to introduce him to, hiding in the outskirts of Empire Bay, ready to help Vito and Lincoln with their new mission Vito gets dressed in one of his signature trench coats with a suit and tie, ready to rain down hell on the Vinci crime family and their allies, and finally be reunited with his lifelong friend he previously thought was dead, Joe Barbaro. Here is my idea for the kill list, all related to the Commission in Empire Bay and their allies.
Leo Galante - Top target on the list, Vinci family consigliere who's in with the Commission and the man you thought put Joe in the ground for the past 22 years. Bury this wrinkly old cocksucker.
Johnny Galante - Vinci family capo and younger relative of Leo's mentioned in Cassandra's ending, possibly Leo's cousin even. John Donovan knows that the two are close, and that Johnny's a valuable asset to Leo's organization. Kill him both to hurt Leo's earn and influence, and to hit him straight in the heart by taking away his family and everyone he loves
Michele Galante Jr. - Another Vinci family capo, and Leo Galante’s youngest brother. Killing Leo’s little brother will both take away one of his most reliable allies, and leave him stricken with grief and enraged, and more prone to making mistakes.
Nunzio Galante - Leo’s seasoned older brother by 3 years, and yet another Vinci family capo. He knows enough about smuggling that he worked out an ingenious plan for smuggling military grade weapons into the city. He pays off corrupt officials at Empire Bay International Airport, to allow guns to be loaded inside the walls and floors of planes, unknown to everyone onboard save for the palms the Galantes and Frank Vinci have greased to cooperate and keep quiet. The time has come to put this crafty old bastard in the ground.
Don Frank Vinci - Frank Vinci is the boss of the Vinci crime family, the family Leo's been a consigliere of for decades, and a lifelong friend of his. Kill Frank, and Leo loses more ground than he could ever imagine, and will be forced to deal with both the loss of his boss, and the loss of his lifelong childhood friend.
Don Ennio Salieri - Longtime close friend of both Frank Vinci and Leo Galante, Don of the Salieri crime family, and a third party Frank and Leo call in to crush Vito's uprising, when it becomes too big of an issue for Vinci alone to handle. Salieri was eventually able to grease enough palms while behind bars to have his life sentence overturned, and he got released from prison on good behavior in 1953, after he served 15 years of his sentence. He’s since relocated to his main operations to Empire Bay, having already had connections and men present there while he was in prison, backed by the Commission and the Vinci crime family. He's seasoned, but he’s nothing Mr. Scaletta can't handle. Give this tired old fuck the gangland ending he's had coming.
Isaac - Isaac is the personal assistant to an influential loan shark named Bruno Levine, who handles the money of the Commission, including the Vinci crime family and the Salieri crime family. He does anything from serve his boss coffee, to count incoming and outgoing money for Bruno. Because of his duties, he's aware of Bruno's location at all times. You’ll need to get to Isaac to get information on his boss out of him, and dispose of him afterwards if you want to get to Bruno.
Bruno Levine - Bruno is a Jewish-American loan shark who kicks up all of his earn to both Frank Vinci and Ennio Salieri, and the Commission in Empire Bay. Killing him kills a lot of earn for the Commission, and they loses a valuable asset. In addition to getting rid of him being practical, to add insult to injury, he gave your father that loan. It's about time to put this asshole out of business.
Mr. Chu & Mr. Chu Jr. - This old man has been leading the Empire Bay Triads with an iron fist since before you were even born. The bastard has a son too, who eventually went on to become his underboss. The Empire Bay Triads became a close ally of the Vinci crime family, the Salieri crime family, and the Commission shortly after Vito killed Don Carlo Falcone in 1951, forming a lucrative partnership with the Commission. Mr. Chu and his eldest son are valuable assets for Leo Galante who give him extra reach. Melt their iron fists and show these two pricks just who they fucked with.
Eddie Scarpa - This cocksucker used to be Carlo Falcone's underboss for as long as you could remember. After you whacked Falcone in the fall of 1951, he decided to throw in with Vinci to save his own skin. He took over the smuggling and dock union extortion that fat fuck Derek Pappalardo used to run. You know all too well how to deal with this sorry fuckin' rat.
I'm thinking Vito and Joe work with Lincoln Clay and John Donovan to split up Empire Bay and distribute territory to three other factions not unlike what Lincoln did with New Bordeaux. This time though, this is a much larger city in a much, much different part of the United States. The empire building mechanics would be a lot smoother, more robust, and streamlined compared to Mafia III. They would work similarly a more modernized version of how the hit city sandbox game Scarface: The World Is Yours handled it's empire building and management mechanics, minus the whole switching to other characters lower on the ladder to do your bidding. This would be ideal for a story rich organized crime game in my opinion. Here are my ideas for those factions, all close allies of the up and coming Scaletta crime family. The Cuban mob led by Alma Diaz. Vito goes way back with Alma, and she does not hesitate to answer him and Lincoln's calls to save Joe's life and royally fuck both Leo Galante and the Vinci family. Conti crime family, led by Enzo Conti. This Conti crime family formed sometime in late 1968, months after Lincoln helped Enzo flee New Bordeaux and drop off of Sal Marcano's radar. It turns out he fled north to Empire Bay and finally formed his own family, having more than enough years of experience in the underworld to handle the job. Lincoln's tight with him and manages to recruit him to Vito and Joe's cause. The Yakuza, based out of Empire Bay's Japantown. Longtime sworn enemies of the Empire Bay Triads, with bad blood going back decades. They would greatly enjoy seeing Mr. Chu and his son's heads mounted on pikes, along with whacking everyone who's ever supported their organization. You don't know them well, and they're known to be very unpredictable and ruthless. Use these traits to your advantage when taking on the Commission of Empire Bay and their friends. I should mention as expected, this entire 1973 section where you play as Vito is much shorter than Mafia III. Vito's takeover is shown much more quickly over time than Lincoln's, and there's time skips during it, to keep it short and sweet, and to show onscreen only what's important. There is also no option for your underbosses to betray you, as to reduce confusion and keep the story consistently the same each playthrough, like the first two Mafia games. However, unlike Mafia III, after all of these tasks are completed and every single assassination target on Vito’s kill list is dealt with, the game does not end. In fact, it's not even anywhere near close to being over yet. Vito's 1973 section was merely the beginning act. It was really a lead up to an entirely new Mafia story, centering around a newcomer to the American mob. Fast forward two years following Vito’s rampage that led to him taking over Empire Bay and the Commission, in the year 1975 him and Joe now rule Empire Bay, with Vito as the Don of the Scaletta Crime Family, and Joe working as his loyal underboss. You play the rest of the game as a young up and coming soldato named Louis in his 20’s, who’s a rising star in Vito’s organization. Do right by Mr. Scaletta and Mr. Barbaro, understand kid? My basic idea for the character and his backstory is that he's a young Italian-Canadian mobster from Toronto, Ontario, or whatever Mafia's equivalent of it could be called. Let's call him Louis DeSimone. His family hails from Tuscany in Italy and moved to Toronto, Ontario in 1939, shortly after World War II broke out in Europe. Louis DeSimone was born in July 1952 in Toronto, and was raised in Toronto's Little Italy. Being northern Italian and hailing from Tuscany, Louis has blond hair and green eyes, making him visually very distinct from past series protagonists, who were all dark haired brunets with brown eyes. Louis fled south to Empire Bay when the feds started cracking down on his old family and put his boss in prison, and he ended up finding a new home with the Scaletta crime family. The first few missions playing as Louis DeSimone involve shooting your away out of an arrest by a Toronto Police Service SWAT team in Toronto in December 1974, seeing the rest of the members of your old crime family either get arrested or shot in front of you as you make your escape. You spend the next two missions fleeing Ontario through Quebec and upstate New York, before finally arriving in Empire Bay in early 1975, late January to be exact. Winter is in full force with snow everywhere, Louis' arrival to Empire Bay for the first time in his life mirroring Vito's return to Empire Bay in 1945 30 years earlier, except under far different much more dire circumstances. Louis' older brother and his father, both capos in his old crime family in Toronto, are shown to be arrested by the TPS SWAT team in his first mission, the same one that attempted to gun him down when he resisted arrested. Louis knows someone had to have ratted out his old crime family, and he wants to find out who someday. The thing is though, he doesn't just want to kill them. He wants to get out of them why they did it before he kills them. More than anything else, he just wants to find out why his crime family was betrayed and served up to the feds on a silver platter, having most of his biological family sent to prison in the process. He’s out to uncover the mystery of why his family fell apart, and he’s more than willing to help people like Don Vito Scaletta and his underboss Joe Barbaro to eventually get the answers he seeks. In the end, he’s not even after revenge primarily, more than that, he wants answers and information regarding the fare of his old crime family, and wants to know why his family fell apart. I came up with the idea for this character because I figured that playing as a fugitive from the law made sense for the mob life, and I'm surprised we haven't had a fugitive protagonist in the Mafia series yet. In the 1975 chapters while playing as Louis, the Watergate scandal, President Richard Nixon’s resignation, and the official end to the Vietnam War are all discussed on the in-game radio during news segments. In the last 1979 chapter, the beginning of the Soviet-Afghan War is also the subject of a news segment on the radio. The story eventually transitions into the 1980's as years pass, with the scenery, cars, and music changing accordingly, and historical events of the time discussed in the game. In the 1989 section of the game, the murder of the infamous former Sinclair Parish Sheriff Walter “Slim” Beaumont is mentioned on the in-game radio, as just over 21 years ago Slim and his corruption ring were the top headline of national news. the time the game ends, it's 1992, and significant historical events from the past few years at the time that are covered on the radio in-game include anything from the fall of the Berlin Wall, the Gulf War, the collapse of the Soviet Union, to the 1992 L.A. riots. The rise of the internet and home computers are briefly touched upon during news segments on the in-game radio during the early 1990's section of the story, but not greatly delved into given their relative infancy in that time period. During this entire 1975-1992 stretch of the story, Vito is no longer playable, and Don Scaletta takes a backseat in the story as a main supporting character, similar to Don Salieri throughout Mafia: Definitive Edition. You now play as the Italian-Canadian Scaletta family soldato Louis DeSimone, who is later promoted to being a capo in 1985. At the end of the game in 1992, Louis is promoted to Consigliere of the Scaletta crime family, and it’s revealed in the epilogue that he became the don of the family in 2006 at the age of 54, and his now released from prison older brother serving as his underboss, and and Enzo Conti’s grandson Giovanni Conti serving as consigliere, taking over from Louis’ previous position which before that belonged to his father and Enzo’s only son, Lorenzo Conti from 1973-1992. It is worth noting that unlike Don Salieri, Don Scaletta has much more integrity, and has more genuine loyalty for his men and his associates. If you've beaten Mafia 1 or Mafia: Definitive Edition, you'll know this is something Salieri lacked in the end. Over time, Louis also goes from having a strictly business relationship with Vito and Joe, to bonding with them and becoming a genuinely close friend and trusted member of the family, seeing Vito as something of a second father, and coming to see Joe as the fun uncle he never had. Another major character development theme is Louis DeSimone adapting and assimilating into Italian-American culture in his new home in the Northeastern US, it seeming like something new mixed with the familiar Italian-Canadian culture he was raised in back in Ontario just north of the border. The game will include a number of hit music from the 70’s that played on the radio back then, such as Bobby Womack’s Across 110th Street and Tony Christie’s (Is This the Way to) Amarillo, The Grateful Dead's Casey Jones and at least a few songs by the then new American rock band Cheap Trick, as well as popular songs from the 1960’s people still listened to at the time, such as Sam the Sham and the Pharaohs’ Wooly Bully, King Crimson’s 21st Century Schizoid Man,Zager and Evans' In the Year 2525, The Zombies' Time of the Season, and Nancy Sinatra’s These Boots Are Made for Walkin'. When you progress through the game, especially after you switch to playing as Louis DeAngelo for the rest of the story, years change, and the music changes. Different songs start playing on the radio, such as Sylvester's You Make Me Feel (Mighty Real),Randy Crawford's Street Life, and The Village People's Y.M.C.A., Cheryl Lynn's Got to Be Real, Gloria Gaynor's I Will Survive, and the Bee Gees' Stayin' Alive start playing in the 1979 portion of the game. After you've completed the 1975 section of the game, Foghat's Slow Ride starts playing on the radio. Starting in the 1977 section of the game, Cheap Trick's I Want You to Want Me and Heart's Barracuda start playing on the radio. In the 1980's portion of the game, Thomas Dolby's songs Hyperactive! and She Blinded Me with Science, in addition to Night Ranger's Sister Christian also start playing on the radio. If Hangar 13 can afford the licenses, I also think a few Michael Jackson and Madonna songs should definitely be on the radio during the 1980's portion of the story, given the immense popularity and regular radio airtime those two had in that decade. If this ended up being possible, I imagine that Michael Jackson's Smooth Criminal, Beat It, Bad, and Billie Jean being on the radio in the 80's sections would be a must, Smooth Criminal especially because of how well it suits the series. Madonna's Lucky Star, Burning Up, Like a Virgin, and Borderline would also be perfect for the 80's portion of the game to me. Also mentioned by NPCs and civilians in the game are topical events of the time period, such as the release of the groundbreaking 1973 horror film The Exorcist at the end of Vito's playable portion of the game. Other music of the 1980's segment when playing as Louis DeAngelo for the remainder of the game includes hits of the era such as Joe Jackson's Steppin' Out, The Buggles' Video Killed The Radio Star, Corey Hart's Sunglasses at Night,Laura Branigan's Self Control and Gloria, The Weather Girls' It's Raining Men, A-ha’s Take On Me, Men at Work's Down Under, Kim Wilde's Kids in America, The Gap Band's You Dropped a Bomb on Me, Culture Club’s Karma Chameleon, Michael Sembello’s Maniac, Twisted Sister's I Wanna Rock and We're Not Gonna Take It, Bon Jovi's Wanted Dead or Alive and Bad Medicine, Soft Cell’s Tainted Love, Robert Palmer’s Simply Irresistible, Rick Astley’s Together Forever, Whenever You Need Somebody, and Never Gonna Give You Up, Cutting Crew’s [I Just] Died In Your Arms, Loverboy's Working for the Weekend, Dead or Alive's You Spin Me Round (Like a Record) and That's the Way (I Like It), Tiffany’s I Think We’re Alone Now, Daryl Hall & John Oates' Maneater, Aneka's Japanese Boy, Mötley Crüe's Dr. Feelgood, Girls, Girls, Girls and Kickstart My Heart, Billy Joel's We Didn't Start the Fire, Huey Lewis And The News' Hip To Be Square, Bill Medley's (I've Had) The Time of My Life, The Police's Every Breath You Take, Whodini's Magic's Wand, Guns ‘N Roses’ Welcome to the Jungle and Paradise City, Tears For Fears' Everybody Wants To Rule The World, Rockwell's Somebody's Watching Me, Regina's Baby Love, Nena's 99 Red Balloons, Earth, Wind, and Fire's Let's Groove and September, Billy Idol's Eyes Without a Face and White Wedding, Rick James’ Give It To Me Baby, Olivia Newton-John’s Physical, The S.O.S. Band’s Take Your Time (Do It Right), Kenny Loggins’ Highway to the Danger Zone, Wham!’s Everything She Wants, George Michael's Careless Whisper, Toto's Hold the Line and Africa, Blondie's Heart of Glass and Atomic, and Mai Tai's History. **Note that not every single year and moment of the 17 year 1975-1992 section playing as Louis DeAngelo is playable or chronicled. My idea is it would be handled similarly to how the time skips in Mafia 1/Mafia: Definitive Edition were handled. Time skips of two or more years, or in this case, even longer such as 4 years sometimes, the game skipping from 1979 to 1983. This is to keep the game and story length ideal, and not risk it getting boring or repetitive, or going on for too long. Repetition was a big problem in Mafia III even if I still thought it was a superb game, so I think it'd be best to learn from that for the next big entry. The games story will skip ahead and show onscreen only what's significant, similar to the first Mafia game and it's remake, as well as certain aspects of Mafia II. Louis starts his section as a 22 year old fugitive soldato who got picked up by another crew south of the Canadian border, and in the epilogue of the game in 1992, is promoted to the consigliere of the Scaletta crime family at the age of 40, being set to take over the family once Vito and Joe become too old to run the day to day on a regular basis. Louis DeSimone is promoted to don of the Scaletta crime family following Vito and Joe being officially retired as of 2006. They’re both still involved and paid huge amounts of money by Louis out of respect, but keep a much lower profile by then since they have handpicked successors and aren’t worried about where the business is going. The years chronicled in the main gameplay segments are as follows: 1973 1975 1977 1979 1983 1985 1987 1988 1989 1990 1991 1992 Much more of the rural areas and countryside outside of Empire Bay are included than what was available in Mafia II. The way rural environments are handled for this hypothetical Mafia IV is akin to how Mafia: Definitive Edition and Mafia III handled their rural environments outside the main cities, except much larger in scale, given the increased power of the current new consoles such as the PS5 and Xbox Series X. This region is based off of upstate New York and the surrounding areas across multiple states in the Northeastern US, and includes forests, fields, mountains, rivers, lakes, beaches, and small towns. Also included are other cities and towns, based off of other large cities in New York like Syracuse, Buffalo, and Rochester, where other story missions, business activities, and side missions take place, along with smaller notable places like Ithaca, Binghamton, and Utica. The entire states of New Jersey, Massachusetts, Rhode Island, Vermont, New Hampshire, Maine, Delaware, Maryland, and Ohio are also included, including places based off of all of their major cities and most of their notable towns in between. Large portions of Pennsylvania are included as well, including Philadelphia, Pittsburgh, and Scranton. All of the province of Nova Scotia including the city of Halifax, and Large portions of the eastern half of the Canadian province of Ontario are included as well, including cities based off of Toronto, Ottawa, and Niagara Falls. There's even a small portion of Quebec included, including Montreal and the surrounding countryside of the province outside that city, including a few small towns in southern Quebec. The player must pass a quick border patrol check when crossing the US-Canada border in a car or other ground vehicle. Wildlife is present in the game, mostly to add to the background, scenery, and immersion in rural environments on the map. These are all animals native to the Northeastern US, ranging from white tailed deer, coyotes, bobcats, Canada lynxes, rabbits, hares, groundhogs, gophers, beavers, raccoons, opossums, bats, chipmunks, red and gray squirrels, mice, and rats to more formidable and potentially dangerous animals that may sometimes attack the player, such as grey wolves, black bears, mountain lions, and moose. These last four animals are known to spawn in the mountainous regions, especially in New York, Ohio, Vermont, Massachusetts, and Ontario, including the rural regions based off of the Catskills and the Adirondack mountains. Dogs are present in the cities, towns, and settlements where humans live and keep them as pets, being walked and sometimes found in people's yards. Some are used as guard dogs by enemies and are aggressive towards the player on sight. Domestic cats are also present in the background of residential areas, and both Louis and Vito own them as pets throughout the game in their safe houses, as well as other onscreen characters we see the homes of throughout the game. Aircraft make their first usable appearance in the Mafia series too, from airplanes to helicopters. Vito cannot use planes or helicopters in his playable 1973 portion of the game, as he does not know how to pilot, being a paratrooper in World War II who never actually flew any of the planes himself. Aircraft are unlocked to use when Louis DeSimone gets his pilot’s certificate offscreen in 1977, and at the end of a chapter set that year, Louis has to fly Vito in a helicopter to a penthouse in Downtown Empire Bay acting as a family safe house, equipped with a helipad. Louis frequently serves as a personal driver and pilot for both Vito and Joe afterwards, having done a lot in his time serving the family to earn their trust and respect. Melee weapons also make a return from Mafia: Definitive Edition, with even more variety this time. In their respective sections of the game, Vito and Louis may use anything from baseball bats, pipes, shovels, brass knuckles, golf clubs, police batons, switchblades, kitchen knives, bowie knives, ice picks, 2x4s, claw hammers, crowbars, tire irons, chain links, machetes, meat cleavers, pickaxes, hatchets, sledgehammers, to fire axes. This amount of melee weapons is so no matter what environment the player finds themselves in during a mission or any other game activity, there is usually a weapon of some sort nearby. If the player has obtained piano wire, you may also strangle an enemy to death with it from behind as a stealth kill, this being a classic assassination method infamous for being used by the Italian Mafia. Rope can also be found and used for similar strangulation stealth kills, appearing in the gameplay environments where piano wire can’t be found. There is a wide variety of new guns and explosives to use in this concept for Mafia IV, going with the new weapons of the time the game takes place that criminals quickly got their hands on. This includes the SPAS-12 combat shotgun, the Beretta 92 pistol, the AK-74 assault rifle, the mini uzi, the MAC-10 submachine gun, both suppressed and unsuppressed variants, the Beretta 92 pistol, the Taurus raging bull revolver, Glock handguns, the TEC-9 machine pistol, illegally modified to be full auto, the Ruger Mini-14 full auto variant, and even Vietnam war era flamethrowers, which I think is only natural given that as of Mafia III, we already have RPGs and grenade launchers. Late in the game from the 1989 section and onwards, the Benelli M3 combat shotgun becomes available. The Milkor MGL grenade launcher becomes available beginning in the 1983 portion of the game. Attached grenade launchers are also available for the AK-47, AK-74, and M16 assault rifles. More advanced rocket launchers of the 1970’s and 1980’s are naturally included as well. Free ride makes a return in Mafia IV, with the player having the options to change the weather, time period, and an option to play as Louis, Vito, Joe, Lincoln, or John Donovan. Naturally, a multitude of new free ride missions are available as well. I previously posted a much earlier and less detailed draft of this on the old Mafia3 subreddit 3 years ago back in 2017 as an idea for a hypothetical Mafia 3 expansion where you play as Vito, but have since updated and revamped it to a possible Mafia IV plot, and fixed any plot holes I noticed and made it much more fleshed out and in depth, and focus on more than just Vito in the end. You may view my original here if you so desire, to compare. https://www.reddit.com/Mafia3/comments/6sldhp/spoiler_mafia_iii_vito_dlc_basic_plot_idea/ Feel free to give me constructive criticism on this, as I encourage this discourse and believe it is integral to growing and improving, to build upon or improve these ideas I've come up with, or say whether or not you think something like this should happen in the future. Thank you for reading!
TIL Ontario Place was considered "a cultural heritage landscape of provincial significance." Now it is being considered for re-development by the Ford government. But you wouldn't know because the government has deleted the older page.
NOTE: This is FAKE HOCKEY. To talk about actual hockey, go to the latest Daily Discussion thread Trade Deadline Tonight will continue TONIGHT! The /hockey Trade Deadline Game is back for day 2! Starting today at 8:00 AM MT trading is officially open again. Trading will run until Thursday, January 30th at 6:00 PM MT. You are not late! You can still sign up at http://www.tdgdb.com When you are traded, change your flair on hockey-related subreddits and spend the week from January 31st through February 7th cheering for your new team. Here are this year's reporters, the people who will make things up break news of trade negotiations:
History of Clifton Hill Part 5 (Final): What Could Have Been, and What Can Still Be
Thank you to everyone who has followed this series or voted for it's creation. I'm glad you've enjoyed it and I'm always happy to spread the important history of the amusement industry, especially pertaining to the place that inspired me to go into the industry. For parts 1-4 scroll back in this sub or click my profile. In 1989, Welland Securities, who owned the entire south-west side of the Hill, would develop the final portion of unused land on Clifton Hill. They would become HOCO (Harry Oakes Company) and gain ownership of almost all the attractions on land they leased out. This included Movieland, The Space Spiral Tower and the Cliffside Motel. The only attractions that would continue being leased were Ripley's and Circus World, meaning HOCO not only owned all the land on the South-West side of the hill, they now ran everything between Circus World and Ripley's, as well as the Fudge Factory (in its original spot) and an ice cream stand immediately down the hill from Circus World. They planned to keep everything that was on the hill but build on it. Movieland was remodeled and the outside was given a more noticeable Egyptian theme to match the lobby. This meant large lion statues and Costello's talking pharaoh. The lobby was remodeled as well. Rather than a cameraman and a director filming Elizabeth Taylor in Cleopatra, they would now be filming Costello's Indiana Jones figure, who lowered up and down on a rope above a fogging pit with a cobra rising out of it. Many of the early talkie-era stars in the hall immediately after the entrance (along with Elizabeth Taylor) were moved to 2 large display cases in the middle of the attraction with multiple figures, instead of each one having their own scene. In their original spot just inside the entrance an intentionally scary scene was created to match the popular Indiana Jones series. Many of the figures Costello had added since he became the museum's artist were slightly frightening, like a lunging alligator or a startling Joker scene with a machine gun sound effect. The museum had been expanded at the end, and a large horror section had been added, with many figures like the mummy being from the same mold as the House of Frankenstein/Castle Dracula mummys. Unlike when it would move to it's current location in 2005, the old location's chicken exit was placed before the horror section rather than the haunted house portion. In fact, there was no haunted house section, many of the figures that would end up in the haunted house section of the new location were simply scattered throughout the museum. Many of the figures in the horror section of the original museum were actually less scary and less animated than the Jurassic park scene or the alligator encountered earlier in the museum. To prevent unsuspecting parents who had no clue what kind of attraction this was dragging their children in and expecting static figures of washed-up movie stars, getting the living daylights scared out of them, then end ending up filing complaints with HOCO's customer service department, an intentionally scary scene was put at the beginning. This let people know what they were walking in to, an experience rather than a museum. Costello designed figures behind plexiglass such as a man upside down in a cocoon thrashing around, a skull that popped up from the floorboards in a scene full of snakes, a man on a bed of spikes that fell towards you, and a scene with spiders on fishing line "jumping" all over a rotting corpse. The Cliffside Motel was amalgamated into a wing of the Quality Inn, and the driveway into it off the hill was removed as it was no longer necessary because it could be accessed from the Quality Inn parking lot. In the driveway's place was now a large empty space between Circus World and Movieland, with the Space Spiral Tower (with a relatively small footprint) stuck in the middle. HOCO called upon attraction design and layout firm White Hutchison Leisure Learning Group (WHLLG) to design an attraction around the Space Spiral that would use the final undeveloped land on Clifton Hill. And so WHLLG designed Dazzleland Family Fun Centre. Dazzleland was a courtyard of buildings arranged in roughly the same layout as the Great Canadian Midway (for reasons we'll get to later) that sits on the land now. The buildings around the outside of the courtyard were long and narrow, picture a courtyard of carnival game trailers but permanent, appealing buildings. These buildings included a Skee-ball building, a sports game building (basketball games, football toss etc.), a racing game building, a pinball building, a funnel cake shop, and the prize counter. In the back corner, roughly where the XD Theatre now is in the midway, was a larger building: an arcade housing video games and more pinball machines. In the middle of the courtyard was a small carousel, and a small building housing games that dispensed their own prizes (claw machines, prize egg games, etc.) and coin-op kiddie rides. The Space Spiral was incorporated into Dazzleland, still being accessible directly off the hill. As mentioned in part 3, the tower was exactly where the Fudge Factory now is, as the circular store was once the loading area for the tower. At this time the snack bars beside the tower right on the hill were constructed: a pretzel/hotdog stand and an ice cream stand, both of which are still there. The Wendy's was built on top of Circus World, replacing the mini golf that had formerly been on the attraction's roof. Across the entrance to Dazzleland's courtyard from Wendy's was a Domino's Pizza, roughly where the photo booth just to your right is when entering the Great Canadian Midway now. Between the Space Spiral and the Dominos was a fortune teller machine built right into the wall: "Ask the Brain". The brain still lives on inside Movieland, except now he wants a loonie instead of a quarter. Just up the hill from the Space Spiral, on top of the hot dog and ice cream stand, a small sports bar was built. Very little is known about this sports bar, but obvious remnants of it still exists. The area of Boston Pizza closest to the hill (the back corner near the kitchen, the bar area, and the raised dining area) was the originally the sports bar. It featured a small coin-op bowling lane, arcade games, and food. The stairs in the Midway up to Boston Pizza beside Ghostblasters is the original stairs up from Dazzleland to the sports bar. Additionally, the Boston Pizza entrance closer to the hill (not the one with the big bowling pin, other one) was the main entrance to the sports bar. Little is known about the bar, including it's name. It may not have had one, simply being part of the Dazzleland complex. Many of the areas in Dazzleland didn't have a name, simply having signs heralding "Arcade", "Sports Games", "Skeeball" rather than naming the areas like the "Game Factory", "Sports Zone" or "Strike! Rock 'n Bowl" like in the Midway. For this reason, the bar may have been nameless, simply being part of the Dazzleland complex, but it's unlikely a dining establishment geared at adult nightlife wouldn't have a name. Because the mini golf on Circus World's roof had been operated by the Cliffside Motel operators, HOCO acquired all the assets from it when they stopped leasing the land out. When the aforementioned Wendy's was built, the mini golf was moved just up the hill from the sports bar. It's entrance was right on the hill, but the course wrapped around the sports bar and ran back behind Dazzleland, between the back of Dazzleland and the parking lot of the Quality Inn. It would now be dinosaur themed and heavily landscaped. WHLLG designed the course and HOCO contracted Costello to build all the fiberglass dinosaurs. It's unknown what it's original name was, but in the early 90s, with the smash hit of Jurassic Park, it was renamed Dinosaur Park and given a similar logo. Up until the 2018 remodel, Boston Pizza had a patio. This patio was the exact location of the entrance to the mini golf, and the reason the restaurant's building curved in such a bizarre way surrounding the patio was originally to accommodate the course. Underneath the sports bar and mini golf and was an underground building accessible from a back corner of Dazzleland's courtyard. This area housed all of Dazzleland's miscellaneous ticket redemption games and 2 shooting galleries. The low-ceiling area of the Midway called the "Game Factory" is this original building. The Bonanaza Company shooting gallery is still there albeit heavily remodeled, but Blasteroids, an early project by arcade game company Lazer-Tron, was removed in 2016. Interestingly, the chase lights along the back wall of the Game Factory are Dazzleland holdovers. Between the shooting gallery and where what's left of the racing games now are is a bank of maintenance doors. If you get lucky and see them open, you'll see a stairs that was originally an entrance to Dazzleland from further up the street, beside Dinosaur Park. This now lets out somewhere in Boston Pizza's arcade (although I haven't been able to figure out where) and is used by staff to get from "a" to "b" faster. Dazzleland has been the hardest to dig up information on in my research on Clifton Hill. Although I now know what was in each of the buildings around the outside of this "courtyard", I haven't been able to find which one was where. The only things I've confirmed is where the video game building was, what was in the building in the middle, and confirmed that the Game Factory was originally part of Dazzleland. The rest is beyond me and my memories of it have long faded. If anyone worked here or visited it frequently and has any answers, they would be greatly appreciated. Additionally there was a small pool near the front with a Costello dragon figure in it that spit water out it's mouth. I've heard conflicting reports that this was just a fountain, and others saying it was a small bumper boat or RC boat attraction, but my guess is it was just a fountain as it seems like a pretty small pool. The same year, fiberglass dragon waterslides were added to the Quality Inn pool. Although bearing striking resemblance to Costello's dinosaurs and Dazzleland dragon, at least one more of each of the dragon slides exist, all the way down in Texas. It was originally thought this Texas waterpark bought them off HOCO when Quality Inn closed, but one of the Quality Inn dragons appeared on an episode of shipping wars going to Kansas and the other was recently found abandoned on a private residential property in Niagara, proving they are in fact not the ones at the Texas waterpark. This is evidence they may have been mass produced. By the time Dazzleland opened in 1989, it was the 8th arcade on the hill (after Circus World, Q-Balls Billiards Pub in Quality Inn, the arcade in Ripley's, the arcade in the Foxhead, the arcade in Castle Dracula, Funland in the basement of the House of Frankenstein, and an arcade that had recently opened in the Pilgrim Motel in their gift shop.) These were just the large-scale, dedicated arcades right on the hill. Many others could be found nearby in Maple Leaf Village, the Skylon, the Seagram, Pyramid Place and the Imperial Hotel as well as many mini golf courses and family fun centres along Lundy's Ln. and the QEW. Also, virtually every gift shop on Clifton Hill and Victoria Ave. had a game or 2. The mix of arcades, haunted houses, fast food, nightlife and stores selling t-shirts and posters had started a well-known rock culture in Niagara Falls among Southern Ontario youth. The epicenter of this was "Rock World", a rock-themed gift shop that had opened in 1983 on Centre St. (the street Clifton Hill becomes just above Victoria Ave.) They would later add a second story and build Rock Legends Wax Museum above it, with all the figures sculpted by the store's owner Pasquale Rammuno. In 1996, Maple Leaf Village was replaced by Casino Niagara, and many of the attractions found new homes on Victoria Ave., including Screamers and Nightmares. The Elvis Museum, Antique Auto Museum, 50s diner nightclub, and arcade all moved to Pyramid Place adjacent to the IMAX pyramid. Screamers prospered on Victoria Ave., and 2 "sequel attractions" were built in the early 2000s: Creatures of the Night on Victoria Ave. and Horror Manothe Zombie Zoo Nightclub on Centre St. Another attraction, Alien Encounter, would open at the corner of Victoria Ave. and Clifton Hill beside the Criminals Hall of Fame. This slightly thematically darker "north of the hill" area with the Screamers chain, the Criminals Hall of Fame, Rock Legends, Nightmares and Alien Encounter became a "main strip" all in it's own. As mentioned before, since the cabin courts were all town down in the early 50s, nothing had been torn down on Clifton Hill. The only exception was the Houdini Hall of Fame that burnt to ash in 1996. Some of Houdini's Last Words were claiming that anything revealing his secrets would perish in flame, and even though the fire completely leveled the museum, the plywood and fiberglass paneled House of Frankenstein only separated from it by a 2-foot wide alley was completely untouched, leading a lot of Houdini's fans to believe he was conducting some kind of post-mortem practical joke. The metal objects like handcuffs and the water tank could be saved, and were bought by David Copperfield. Ripley's Moving Theatre was built in it's place. Over the 30 years from Tussaud's opening in 1959 to Dazzleland in 1989, Clifton Hill had expanded and filled up the land. However that didn't mean it was time to tear things down. Things were simply moved around or remodeled to keep them fresh, not out of an unwillingness to change, but because these things had become ingrained in the landscape. Examples of this were Tussaud's moving to its current home in the old building of a restaurant that had since moved on Victoria Ave., rather than the attraction shutting down, or the Adventure Dome Theatre oepneing in part of the Honeymoon City's gift shop. In Tussaud's old place was built the MGM walkthrough/store, Pink Panther ride and 4D Ride in 2002. The beer garden beside it was replaced with the WWE building and the Piledriver ride, but the beer area was moved to between the 2 attractions. In 2004 the Foxhead's arcade was expanded and re-themed into the Marvel Superheros Adventure City. Another great example of re-freshing an existing attraction was Dazzleland. A simple realization was made, more games = more money and higher guest enjoyment. The outdoor courtyard style with it's room for walkways between the buildings was re-designed, and HOCO again called upon WHLLG. WHLLG designed not only a remodel of Dazzleland, but an incredible 5-step plan that would have made Clifton Hill financially on par with a major theme park. Steps 1-3 came to fruition. Step 1 was remodeling Dazzleland into the Great Canadian Midway in 2002. The level, concrete foundation Dazzleland was built on was kept as the foundation of the Midway, hence why it has the same layout. The former video game building at the back became the FX Ride Theatre (now XD Theatre/Wild West Coaster) in the Midway. The funnel cake shop was kept where it was in Dazzleland except now it was in the Midway, between the FX Ride and the Prize Counter. The area housing Dazzleland's ticket redemption games became the Game Factory. The middle building housing the claw games and kiddie rides was demolished, as it was no longer needed because the Midway was fully indoors and there was now a massive space to put games. The sports bar was expanded and became Boston Pizza, so Dinosaur Park was moved to in front of the Comfort Inn. Under the expanded Boston Pizza, Sally Corp. was hired to build the interactive Ghostblasters dark ride. All of Dazzleland's old games made the transition into the Midway, however very few are still around. With the Midway making serious buck, HOCO went ahead with phase 2 of WHLLG's plan. Movieland was moved to Circus World's former location in 2005, and Circus World's owners moved the attraction to what was then the popular Victoria Ave. area. In Movieland's old home, Cosmic Golf, a blacklight golf was temporarily set up. 2 years later in 2007, the golf moved to it's permanent home in the basement becoming Galaxy Golf and the gift shop that had been formerly in the basement was moved upstairs. Movieland retained all the figures and sets they had at the time of the move, moving them all into the new space. All the scary elements were put in the new "House of Horrors", a small optional haunted house at the end of the attraction. Phase 3 involved beginning to demolish the only thing that WHLLG's 5 phase plan would have torn down: Quality Inn. In it's place an amusement park would have been built, anchored by Canada's largest ferris wheel. The wheel would be phase 3 and the amusement park phase 4. Though both WHLLG and HOCO recognized the historical value of the hotel, it had reasons to go. The hotel may have been full of your usual hazardous mid-century building materials (however Comfort Inn built by the same firm the same year was found to have no hazardous materials when it was torn down in 2015, so who knows) but the main issue was elevators and the amount of space it took up. Comfort Inn only had 2 wings, one on each side of the lobby, and only 2 elevators would have needed to be installed. This wasn't legally necessary, as no law states that buildings of age absolutely have to be 100% accessible, it was more something HOCO wanted to do. Quality Inn had multiple wings that weren't accessible from one another, so an elevator would need to be installed in each wing. In addition to the elevator issue, Comfort Inn was chosen as the hotel to keep because the building was integrated with Kelsey's, Rumors Nightclub, Ripley's, and Dinosaur Park, all of which wouldn't have been touched in WHLLG's 5 phase plan. Finally, Comfort Inn's land wasn't big enough for an amusement park whereas Quality Inn's was. 2 things would justify the demolition of Quality Inn. One, it's sister hotel, Comfort Inn, would have been kept. The other reason justifying the demolition would be phase 5: a skyscraper hotel and indoooutdoor waterpark in the field between Clifton Hill and the Skylon Tower. The dragon figures from Quality Inn's pool were kept in HOCO's storage for a time for this waterpark. The final vision can be seen here. Phase 3 would go ahead in 2006, with the lobby, Golden Griddle and Q-Balls Billiard pub of Quality Inn being torn down and the Skywheel built in it's place. For the last year Quality Inn was open, you would need to register at Comfort Inn's lobby. The same year, the Space Spiral was torn down, as 2 observation attractions wouldn't be needed on the hill. However, a new spiral tower would have been constructed during phase 4 in the theme park. The reason the tower would be demolished rather than moved was because a tower manufactured by the same company in Wildwood, NJ, had begun to sway a few years earlier, resulting in it needing to be removed entirely for safety reasons. Phase 4 was set to go ahead in 2010, so in 2009 the remainder of Quality Inn was demolished. It seemed as though everything would fall into place, and with the exception of Quality Inn making it's sacrifice, everything on Clifton Hill that had been there for 20-60 years would be there forever, just greatly expanded on. Unfortunately, this came at a turning point for Clifton Hill, when the recession was in full swing and tourism had declined since 9/11. Changing technology and interests, but no real nostalgia trend yet, created a perfect storm, and the idea was scrapped. Especially now that there would be no amusement park, a lot of area attractions closed. HOCO now needed to find a new design company to completely re-design the project. The problem was, Quality Inn was already torn down to make way for the amusement park. HOCO reluctantly found a new design company who had no projects under their belt yet, IDS. HOCO was hopeful the Canadian company could help give them a similar vision to their previous 5 stage plan, that would help them re-use many of the already implemented stages and despite scrapping the amusement park, would simply scale down and redesign the hotel. This was done in hopes that the city would be much more likely to approve just another high rise hotel than an amusement park as well. IDS' new plan was much different than what HOCO was looking for. It featured tearing down Ripley's, Comfort Inn, Kelsey's, and Rumours Nightclub and building a Titanic Museum shaped like the boat. It also featured building a large mall within the hotel rather than a waterpark and relocating and expanding Dinosaur Park into Dinosaur Adventure Golf on Quality Inn's old land. While HOCO thankfully chose not to go ahead with the mall and Titanic Museum, they would build Dinosaur Adventure Golf and work with IDS to make a more feasible plan that better suited Clifton Hill. The new plan featured Dinosaur Adventure Golf and Strike! Rock 'n Bowl as phase 1. It also included removing a lot of the thematic brand identity elements WHLLG had implemented to coincide with their final amusement park vision and replacing Galaxy Golf with Wizard's Golf as phase 2. Phase 3 would feature tearing down Comfort Inn (that never got it's elevators due to it no longer being planned to be kept), building Niagara Speedway in it's place, and removing Rumors Nightclub to accommodate the new Kelsey's bathrooms and Zombie Attack. Phase 4 would feature remodelling Wendy's, Boston Pizza and Kelsey's. Phase 5 would feature a mall (no hotel) in the field between Dinosaur Adventure Golf and the Skylon, but this final phase will likely never come to fruition. Multiple attractions have closed since the late 2000's, such as the entire Screamers chain, Circus World, The Criminals Hall of Fame, Funland Arcade and Alien Encounter. The Hilltop Motel became the current home of the Upside Down House, and the Pilgrim Motel became Captain Jack's. Ironically, the only part of the building that's not part of the entertainment centre is a Mini Mart at the back that was the original arcade in the Pilgrim. Virtually everything in the Falls. Ave. complex other than Rainforest Cafe and the 4D theatre is gone. Marvel Superheroes Adventure City lost its license after Disney bought Marvel, and it simply became Adventure City. The Hulk Mini Golf became jungle themed, Spider-Man references were (poorly) removed from the dark ride, and X-men referenced were (also poorly) removed from the bumper cars. References to Marvel can still be found in the arcade, such as Spider-Man's face on a tree that was only covered up a few years ago. The WWE Store, after being abandoned since 2012, was turned into the Niagara Brewery Beer Store in 2016, fitting considering the land's history as a beer garden. Planet Hollywood on Falls Ave. closed around 2014, and is still abandoned. The MGM walkthrough was abandoned for over 10 years before becoming a barbecue restaurant in 2019. The changes in the Falls Ave. complex are an example of good change, replacing abandoned attractions with ones that if anything are closer to what used to be there, such as Adventure City becoming an unthemed arcade again or the Beer Store being where the Beer Garden once was. Another example of this good change would be the long abandoned (and burnt) Adventure Dome that had briefly held a Lego attraction being turned into the Amazing Big Top Mirror and Lazer Maze in 2017. However a perfect example of negative change is the Rock Legends Wax Museum being forced out of business because a YouTube video of the museum was flagged for copyrighted music by YouTube's algorithms. This lead Sony Music to investigate the museum and shut it down last year if it wouldn't pay ridiculous licensing fees, which it couldn't afford. Another example is IDS' redevelopment plan. HOCO is now locked in a contract with them, even though they obviously have very different ideas on the direction of Clifton Hill. Phase 1 was implemented in 2011, with Boston Pizza expanding their arcade to include Strike! Rock 'n Bowl and Dinosaur Park moving to where Quality Inn was and being renamed Dinosaur Adventure Golf. All of Costello's original dinosaurs (with the exception of the original Pterodactyl) would "migrate" to the new location where they would be joined by dozens of new mass-produced dinosaurs. Interestingly, foundations were built back in 2011 for the original 2 Brontosaurs to appear as if they were coming out of the ponds, but they wouldn't show up until 2019 when they were brought back out of storage to be installed, only to lay on the ground for a few months before going back into storage. Although it didn't use new hand-made figures, this attraction was a change that fits the spirit of Clifton Hill and was a good replacement for the empty plot of land that had once housed Quality Inn, even if an amusement park would have been better. The same cannot be said about the rest of IDS' plan. Many thematic elements installed throughout the hill by WHLLG (especially in Movieland and the Midway) were removed in phase 2 in 2013 simply to fit with IDS's image better, costing HOCO a lot of money. Phase 3 went ahead in 2015, and the 60 year old Comfort Inn was demolished, along with the old HOCO offices in it that if you remember from part 1, was the original nearly 200 year old stable building for the Zimmerman estate. Niagara Speedway was built in it's place, and if you look at the prices to drive it, then watch how many people do, you realize just how much they're making off it. Rumors Nightclub, originally the Queen's Door Nightclub in 1956, was gutted and turned into Zombie Attack and the new Kelsey's bathrooms, as the old ones had been in the Comfort Inn building. Phase 4 in 2018 extensively remodeled Wendy's as well as Boston Pizza, removing the patio. Ghostblasters is now the final untouched WHLLG era attraction on the land. This is made even more troubling by the fact the signs for it were just removed and replaced with temporary ones, as I said in the post that started the entire discussion on whether or not I should do this series. If the attraction does go, we can only hope that a new interactive dark ride utilizing artistry, dimensional scenes and props much like Ghostblasters does is built, however that likely won't be the case. Triotech is the lead designer of ride through shooting games, that feature a dark ride car that travels through a hallway with screens on each side of it rather than real props. Triotech has dealt with HOCO before, building both the Wild West Coaster and Zombie Attack, so all signs point to one of these attractions replacing Ghostblasters if it closes. There is still hope that Clifton Hill can retain it's spirit, but it stands at a crossroads. The House of Frankenstein for example, while retaining many original scenes, has had many removed and replaced with nothing, and many areas of the museum taken out entirely. Castle Dracula on the other hand hasn't updated a thing, but hasn't cared for the original scenes either, leaving them to fall into disrepair and only having 7 or 8 of the original 70 still lit, and none of them still functional. There are 2 directions Clifton Hill can go. With many attractions like the ones on HOCO's side being demolished to make way for whatever is trendy and lucrative, and many hanging on by a thread like Castle Dracula or Ghostblasters, the Hill is in real danger of becoming an endlessly overturning and developing area. However, with money recently being poured back into attractions like the Haunted House, Ripley's, and Guinness and attractions being redeveloped like the Falls Ave. complex or the Big Top Mirror maze, there is hope. If people, including the companies that own them, can recognise the historical value of attractions like Castle Dracula, The House of Frankenstien, Movieland, Tussaud's, etc., this can be promoted and the recent nostalgia boom can create large profits if this is played up. Additionally, future developments can still be more in the vein of what WHLLG envisioned for Clifton Hill, or what the Burlands recently did with the well done Big Top Mirror Maze. This is both profitable and economically sensible, as repeat customers that make memories and come to the area for generations with occasional new updates/re-themings (like what Clifton Hill did from the 50s-2010s), is far more profitable than a constantly turning over wave of new developments that cost millions to build that changes with each generation. Thank you to everyone who has followed this series. Sorry for the length of this, but I promised this would be the last installment, so it has to be longer. If you have any information pertaining to Dazzleland or anything you know that I didn't cover in this series, let me know. Additionally, if you would like me to dig up photos on anything that I mentioned in the series, let me know, as unless it's the Dazzleland dragon, I probably have a photo of it. I will likely post many of them here anyway in time. Thanks again.
Online poker is a Canadian's only real option, outside Calgary and Montreal?
I hate partypoker. I hate pokerstars. I know this sounds like a fishie complaint, but I just can't do anything in MTTs with the best hand. I also RUN insanely well as far as coolers. It's just madness how i still haven't had anything better than a 76th finish in the sunday million. I rarely.. and i mean rarely.. stack off behind. Maybe once every 50? It might be that insane. Anyways.. I'm becoming a semi-pro. Work days, grind at night and on weekdays. I currently live in Saskatchewan, but i'm deciding on a pure poker basis the next place I live. I will move to montreal, even if I don't understand anything in french. lol edit- plus with europeans on HUDs at 1/2 and up, who literally makes actually freakin money off it? I watched the 25 50 PLO game on Stars a lot before, and i just don't know how playing regs 24 7 is lucrative. Live is the only place for money.
COVID-19 Impacts on US/Canada transit for 2020-05-04
Slowly everything is getting back to normal. I'm posting these with a historical intent. Links where possible, and let me know if your local is missing. NOTE: MOST AGENCIES ARE ASKING FOR ESSENTIAL TRAVEL ONLY -- MEDICAL AND SUPPLY RUNS, JOB TRANSIT FOR THOSE WHO PROVIDE THOSE SERVICES. STAY HOME! EXPECT DELAYS AS THEY RUN CRITICALLY LOW ON STAFF. Many agencies are asking you wear a mask, board from the back, and are putting limits on passenger boarding. Mask requirements are marked with "!!!" States that require a mask: MD, MI, NJ If the agency has a pass app, please pay for the ride through it -- it helps the agency! (I have also taken the time to clean up and organize the list a bit)
Country-wide
AMTRAK:Covid-19 info Note: All overnight trains (except Auto Train) will switch to Flexible Dining menus. Some Cafe service is suspended. Limited access to NY Penn. Reduced: NEC, Hartford Line, Thruway Buses, Capitol Corridor, Empire Service, Ethan Allen Express, Illini/Saluki, Illinos ZephyCarl Sanburg, Lincoln Service, Missouri River Runner, Pacific Surfliner, Piedmont, San Joaquins, Valley Flyer, Vermonter (no service north of New Haven M-Sat, no service Sun), Wolverine Split Service: California Zephyr (no service Reno to Denver), Palmetto (NY to DC only April 3-5) Terminated before Canada, Reduced service: Maple Leaf (terminates Niagra Falls), Adirondack (terminates Albany, NY), Cascades (terminates Seattle). Canceled: Acela, Keystone, Pennsylvanian, Winter Park Express, Pere Marquette, Carolinian, Downeaster Replaced w/bus (Thruway): Hiawatha (4/24-5/25) VIA RAIL (CANADA):Covid-19 advisory Meal service is reduced to snacks and drinks. Some sleeper service is canceled. VIA Rail will refuse passengers who are sick w/o doctors note. Canceled until May 1st: The Ocean (Montreal to Halifax), Toronto-Niagara Falls (until further notice) Canceled until June 1st: JaspePrince George/Prince Rupert, The Canadian (Toronto to Vancouver) Limited service: Montreal-Jonquiere/Senneterre (Friday/Sunday departures), Sudbury-White River (Weekend only), Quebec City/Winsor corridor (Kingston-Torronto-London is canceled, most trains canceled)
Toronto Metrolinx GO Transit: Trains -- very limited service. West Harbor, St. Catharines, Niagra Falls stations closed. Buses -- Futher reduced. UP service -- 30 minutes
Toronto TTC: 1 Bus and almost all Express buses canceled. Streetcars -- 503 truncated, 508 canceled.
Calgary Transit: CTrain 7-16 minute headways depending on time of day; buses adjusted for limited service.
Saskatoon Transit No University/High School runs. M-F 15 High-freq/30 min rest frequencies before 7pm, 30/60 after. Sat 30/60 (regular 30min 11a-7p). Sun 30/60.
Quebec RTC: (In French, no English available) Reduced service. No school, late night service. Handicap service only via paratransit.
Montreal Transport Society: Bus -- Reduced schedules, some lines to closed schools, parks, casinos closed. Rail -- Reduced frequency of Orange/Green lines.
Translink Vancouver: SeaBus 30-min frequency, Reduced frequencies on low-ridership lines, SkyTrain reduced frequencies, West Coast Express 2 trains canceled. 24 bus routes suspended(41 in mid-May)
Edmonton Transit: Saturday-plus-rush-extras, Light Rail ends at 10pm, OWL service midnight. Late-nite on-demand medic-only service started. 40' buses being used, some routes detoured to accomidate. 747 bus line for job travel only (no travelers/shoppers).
San Jose VTA: !!! Light Rail back operational 6a-6p M-F. No school trip service. Reduced bus service, some suspended, ends 9pm.
Columbus Ohio COTA: !!! 17 lines, plus AirConnect, CBUS, and Night Owl, canceled. Early morning service on 6 lines resuming. Modded service on other lines.
Michigan
CATA (Lansing): !!! Saturday service M-F. No Shopping Bus.
The Rapid (Grand Rapids): !!! Service hours 7a-7p. No DASH/May Mobility service. 5 routes 30 min headways M-F, hourly Sa/Su. 8 routes hourly everyday. Silver Line 30 min headways everyday. Route 50 on 50 min headways, 85 on 25 min headways.
Reduced Service - USA
East Coast
Boston MBTA: Commuter Rail reduced schedule. No ferry service. Saturday schedule everywhere else with some bus exceptions. Saturday-plus-extra on Blue and Green E lines.
New York City MTA/Metro-North/LIRR: Reduced service. Subway closed 1a-5a. Penn Station limited access 1a-5a. No B, C, W, Z, 42nd street shuttle, or express 4/5/6/7. J is Local. No extra L service. Some lines run local in areas. 5 is cut down. Buses down to 75% service. Staten Island Railway hourly service. LIRR 30/60 min-plus-rush schedule, cross-honoring MetroCards inside city zone. Metro North East-of-Hudson on hourly-with-rush-extras, Waterbury branch bus substituted (Wassaic branch suspended on weekends), West-of-Hudson see NJ Transit.
NJ Transit: !!! Commuter rail - President's Day schedules until further notice. Gladstone branch on weekday service only. 7600 series trains canceled. Atlantic City Rail Line regular service. Bus -- Saturday service w/exceptions (and cancelations). Light Rail -- HBLR, Newark lines Saturday schedule. River Line Sunday schedule.
SEPTA Philadelphia, PA: Regional Rail -- Limited service on Airport, Fox Chase, Lansdale (no extensions), Media/Elwyn, Paoli (no service to Malvern), and Trenton; all others canceled. Subway -- Some stations closed. Saturday service between 4:30am and 1am. No overnight OWL. Trolley -- Headway based Saturday schedule. 102, 34 lines canceled, 101 bus subsitution. Everything else -- Headway-based Saturday service.
PATCO Philadelpha, PA & New Jersey: 4 stations closed. Limited service. Headways M-F: 12a-4a hourly, 4a-5a 30 min, 6am-midnight 20 minute. Sa: 12a-5a hourly, 5a-12a 30 minute. Su: Hourly all day.
Maryland MTA:!!! MARC Commuter rail -- Reduced-from-"R" service. Light Rail, Metro subway -- M-F runs Saturday schedule. 1 station limited access. Commuter Bus -- 1 route suspended, 13 S-service, remaining limited service. Bus -- No Express service. 2 Local buses canceled. Saturday-plus-rush-extra service.
Washington DC WMATA: Bus -- Sunday-plus-extras schedule, 27 line "lifeline" weekend service w/30 min headways. No service after 11pm. Subway -- 19 stations closed. 9 limited access. 15-20 minute headways, 5a-9p M-F, 20-30 min headways 8a-9p Sa/Su.
Altanta, GA MARTA: Rail -- 20 min headways on Sunday service. Red/Gold to airport, Green terminates at King Memorial. No service at Arena station. Streetcar -- Sunday schedule. Bus -- 41 bus lines operating, remaining suspended.
Mid-country
Cincinnati Go*Metro: Streetcar service canceled where bus service exists. Express buses canceled. Saturday service everywhere else.
Chicago RTA (Metra/CTA/Pace): Metra Rail -- Reduced service except Heritage corridor. Adjusted PACE schedules to accommodate.
Minneapolis/St. Paul Metro Transit: Overnight service suspended 11pm-4:30am except airport shuttle. Reduced bus service, based on Saturday. Maintenance on some lines April 20-27.
St. Louis Metro: Weekend-with-extras service on weekdays. 9 buses, Missouri Express routes suspended.
New Orleans RTA: Saturday schedule Mon-Fri. 10 bus lines suspended. Streetcar 32-36 min frequency, 2 lines shut down. No service 10p to 4a.
Phoenix, AZ Valley Metro: Service hours 5a-11p M-F, Sa/Su 6a-11p. Orbit, Express Bus, RAPID bus routes reduced. No POGO service. Scottsdale trolley service suspended. Light rail limited.
Salt Lake City/UTA: Commuter rail "FrontRunner" smaller trains, hourly service. TRAX service every 30 minutes. Bus service curtailed, some commuter bus routes canceled.
Cascades East Transit (Bend, Oregon): !!! Saturday service, demand ride available. In Bend: no service Saturday, no demand ride Saturday/Sunday.
West Coast
Seattle Sound Transit: Link Light Rail -- 20 min headways. Sounder service reduced. Most buses reduced. 10 buses suspended.
Portland TriMet: MAX trains 15 minute service, weekends Sunday service. WES 45 min service. Reduced bus service.
San Francisco Muni MTA: 17 buses running, additional 9 limited service. No rail service -- replaced by buses. (Improvements expected April 25th)
San Francisco BART: !!! System closes early at 9pm. 30 min service. Limited access at many stations. Early Bird Express -- limited trips, 2 lines suspended (more April 27).
CalTrain (California): Local service between San Francisco and San Jose 30-60 minute frequency, 4 trains to Gilroy peak commute. Limited/Baby Bullet service suspended.
Los Angeles MTA: Rail service ends at Midnight. M-F 12 min headways 6a-6p, 20 min remaining times on A,B,D,E,L lines. C line 12 min 4a-9a, 15 min 9a-3p, 12min 3p-6p, 20 min 6p-midnight. G/J bus subsituted. B/D stations limited access. Bus service: Most lines Sunday schedule. 23 lines hourly service. 15 Rapid lines on modified weekday schedule. 14 lines suspended.
Michigan
SMART (Detroit suburbs) is running with vastly reduced schedules and 13 suspended commuter lines.
COVID-19 Impacts on US/Canada transit for 2020-05-11
😷 Just wear a !)#$@( mask. I'm posting these with a historical intent. Links where possible, and let me know if your local is missing. NOTE: MOST AGENCIES ARE ASKING FOR ESSENTIAL TRAVEL ONLY -- MEDICAL AND SUPPLY RUNS, JOB TRANSIT FOR THOSE WHO PROVIDE THOSE SERVICES. STAY HOME! EXPECT DELAYS AS THEY RUN CRITICALLY LOW ON STAFF. Many agencies are requiring you wear a mask. Most ask you board from the back, and are putting limits on passenger boarding. Mask requirements are marked with "⚠️" and are because of state orders. If the agency has a pass app, please pay for the ride through it -- it helps the agency! (I have also taken the time to clean up and organize the list a bit)
Country-wide
AMTRAK:Covid-19 info Note: All overnight trains (except Auto Train) will switch to Flexible Dining menus. Some Cafe service is suspended. Reduced: NEC, Hartford Line, Thruway Buses, Capitol Corridor, Empire Service, Ethan Allen Express, Illini/Saluki, Illinos ZephyCarl Sanburg, Lincoln Service, Missouri River Runner, Pacific Surfliner, Piedmont, San Joaquins, Valley Flyer, Vermonter (no service north of New Haven M-Sat, no service Sun), Wolverine Split Service: California Zephyr (no service Reno to Denver), Palmetto (NY to DC only April 3-5) Terminated before Canada, Reduced service: Maple Leaf (terminates Niagra Falls), Adirondack (terminates Albany, NY), Cascades (terminates Seattle). Canceled: Keystone, Pennsylvanian, Winter Park Express, Pere Marquette, Carolinian, Downeaster Replaced w/bus (Thruway): Hiawatha (4/24-5/25) Returning: Limited Acela starting June 1st VIA RAIL (CANADA):Covid-19 advisory Meal service is reduced to snacks and drinks. IA Rail will refuse passengers who are sick w/o doctors note. Canceled until further notice: Toronto-Niagara Falls Canceled until June 1st: JaspePrince George/Prince Rupert Suspended until Nov 1st: The Canadian (Toronto to Vancouver), The Ocean (Montreal to Halifax) Limited schedule service: Montreal-Jonquiere/Senneterre (Friday/Sunday departures), Sudbury-White River (Weekend only), Quebec City/Winsor corridor (All-stop service, round trips on each line only) No sleeper: Winnipeg-Churchill route (until Nov 1)
Toronto Metrolinx GO Transit: Trains -- very limited service. West Harbor, St. Catharines, Niagra Falls stations closed. Buses -- Futher reduced. UP service -- 30 minutes
Toronto TTC: 1 Bus and almost all Express buses canceled. Streetcars -- 503 truncated, 508 canceled.
Calgary Transit: CTrain 7-16 minute headways depending on time of day; buses adjusted for limited service. May 25th reduction: 25 buses to be suspended,
Saskatoon Transit No University/High School runs. M-F 15 High-freq/30 min rest frequencies before 7pm, 30/60 after. Sat 30/60 (regular 30min 11a-7p). Sun 30/60.
Quebec RTC: (In French, no English available) Reduced service. No school, late night service. Handicap service only via paratransit.
Montreal Transport Society: Bus -- Reduced schedules, some lines to closed schools, parks, casinos closed. Rail -- Reduced frequency of Orange/Green lines.
Translink Vancouver: SeaBus 30-min frequency, Reduced frequencies on low-ridership lines, SkyTrain reduced frequencies, West Coast Express 2 trains canceled. 24 bus routes suspended.
Edmonton Transit: Saturday-plus-rush-extras, Light Rail ends at 10pm, OWL service midnight. Late-nite on-demand medic-only service started. 40' buses being used, some routes detoured to accomidate. 747 bus line for job travel only (no travelers/shoppers). No seasonal bus service.
SEPTA Philadelphia, PA:STARTING MAY 17 Most bus, trolley, subway, Norristown HSL returns to regular schedule. 204, 310, 311, LUCY Gold/Green reduced. 91, 102 suspended. Some stations closed. Board & pay at front, exit rear. Regional Rail: Lifeline schedule on Lansdale (trunc Landsdale), Paoli (trunc Malvern), Trenton lines. Southwest connection project mods: Airport bus sub'ed; Wilmington between Wilmington and 30th (board Amtrak level); Media/Elwyn line suspended, Fox Chase and Warminster service altered.
Mid-Country
Columbus Ohio COTA: ⚠️ 17 lines, plus AirConnect, CBUS, and Night Owl, canceled. Early morning service on 6 lines resuming. Modded service on other lines.
Cincinnati Go*Metro: Streetcar service canceled where bus service exists. Express buses canceled. Saturday service everywhere else. 4 routes increased service.
West Coast
San Jose VTA: ⚠️ Light Rail back operational 6a-6p M-F. No school trip service. Reduced bus service, some suspended, ends 9pm.
San Francisco Muni MTA: ⚠️ 20 buses running (some altered), additional 4 rail lines replaced by buses (L/M/N/T). Owl service starts 10p, 2 owl lines discontinued.
Michigan
CATA (Lansing): ⚠️ Saturday service M-F. No Shopping Bus.
The Rapid (Grand Rapids): ⚠️ Service hours 7a-7p. No DASH/May Mobility service. 5 routes 30 min headways M-F, hourly Sa/Su. 8 routes hourly everyday. Silver Line 30 min headways everyday. Route 50 on 50 min headways, 85 on 25 min headways.
Reduced Service - USA
East Coast
Boston MBTA: ⚠️ Commuter Rail reduced schedule. No ferry service. Saturday schedule everywhere else with some bus exceptions. Saturday-plus-extra on Blue and Green E lines.
New York City MTA/Metro-North/LIRR: Reduced service. Subway closed 1a-5a. No B, C, W, Z, 42nd street shuttle, or express 4/5/6/7. J is Local. No extra L service. Some lines run local in areas. 5 is cut down. Buses down to 75% service. Staten Island Railway hourly service. LIRR 30/60 min-plus-rush schedule. Metro North East-of-Hudson on hourly-with-rush-extras, Waterbury branch bus substituted (Wassaic branch suspended on weekends), West-of-Hudson see NJ Transit.
NJ Transit: ⚠️ Commuter rail - President's Day schedules until further notice. Gladstone branch on weekday service only. 7600 series trains canceled. Atlantic City Rail Line regular service. Bus -- Saturday service w/exceptions (and cancelations). Light Rail -- HBLR, Newark lines Saturday schedule. River Line Sunday schedule.
SEPTA Philadelphia, PA: Regional Rail -- Limited service on Airport, Fox Chase, Lansdale (no extensions), Media/Elwyn, Paoli (no service to Malvern), and Trenton; all others canceled. Subway -- Some stations closed. Saturday service between 4:30am and 1am. No overnight OWL. Trolley -- Headway based Saturday schedule. 102, 34 lines canceled, 101 bus subsitution. Everything else -- Headway-based Saturday service.
PATCO Philadelpha, PA & New Jersey: 4 stations closed. Limited service. Headways M-F: 12a-4a hourly, 4a-5a 30 min, 6am-midnight 20 minute. Sa: 12a-5a hourly, 5a-12a 30 minute. Su: Hourly all day.
Maryland MTA: ⚠️ MARC Commuter rail -- Reduced-from-"R" service. Light Rail, Metro subway -- M-F runs Saturday schedule. 1 station limited access. Commuter Bus -- 1 route suspended, 13 S-service, remaining limited service. Bus -- No Express service. 2 Local buses canceled. Saturday-plus-rush-extra service.
Washington DC WMATA: Bus -- Sunday-plus-extras schedule, 27 line "lifeline" weekend service w/30 min headways. No service after 11pm. Subway -- 19 stations closed. 9 limited access. 15-20 minute headways, 5a-9p M-F, 20-30 min headways 8a-9p Sa/Su.
Altanta, GA MARTA: Rail -- 20 min headways on Sunday service. Red/Gold to airport, Green terminates at King Memorial. No service at Arena station. Streetcar -- Sunday schedule. Bus -- 41 bus lines operating, remaining suspended.
Mid-country
Chicago RTA (Metra/CTA/Pace): Metra Rail -- Reduced service except Heritage corridor. Adjusted PACE schedules to accommodate.
Minneapolis/St. Paul Metro Transit: Overnight service suspended 11pm-4:30am except airport shuttle. Reduced bus service, based on Saturday. Light rail suspended 9p-6a.
St. Louis Metro: ⚠️ Weekend-with-extras service on weekdays. 9 buses, Missouri Express routes suspended.
New Orleans RTA: ⚠️ Saturday schedule Mon-Fri. 10 bus lines suspended. Streetcar 32-36 min frequency, 2 lines shut down. No service 10p to 4a.
Dallas DART: Light Rail -- 20 min headways. Bus -- 2 routes canceled.
Kansas City RideKC: KCMO/KCK service on Saturday schedule ending 9pm. Johnson County service 60 min, reduced express. Some buses canceled.
Albuquerque ABQ Ride Transit: Saturday service. ART service suspended entirely. ABQ Ride letting students ride free for Grab & Go meals. ABQ Ride to Rail Runner routes suspended.
Phoenix, AZ Valley Metro: Service hours 5a-11p M-F, Sa/Su 6a-11p. Orbit, Express Bus, RAPID bus routes reduced. No POGO service. Scottsdale trolley service suspended. Light rail limited.
Salt Lake City/UTA: Commuter rail "FrontRunner" smaller trains, hourly service. TRAX service every 30 minutes. Bus service curtailed, some commuter bus routes canceled.
Seattle Sound Transit: Link Light Rail -- 30 min headways. Sounder service reduced. Most buses reduced. 10 buses suspended.
Portland TriMet: MAX trains 15 minute service, weekends Sunday service. WES 45 min service. Reduced bus service.
San Francisco BART: ⚠️ System closes early at 9pm. 30 min service. Limited access at many stations. Early Bird Express -- limited trips, 2 lines suspended (more April 27).
CalTrain (California): ⚠️ Local service between San Francisco and San Jose 30-60 minute frequency, 4 trains to Gilroy peak commute. Limited/Baby Bullet service suspended.
Los Angeles MTA: ⚠️ Rail service ends at Midnight. M-F 12 min headways 6a-6p, 20 min remaining times on A,B,D,E,L lines. C line 12 min 4a-9a, 15 min 9a-3p, 12min 3p-6p, 20 min 6p-midnight. G/J bus subsituted. B/D stations limited access. Bus service: Most lines Sunday schedule. 23 lines hourly service. 15 Rapid lines on modified weekday schedule. 14 lines suspended.
Michigan
SMART (Detroit suburbs) ⚠️ is running with vastly reduced schedules and 13 suspended commuter lines. Nightime service vastly reduced.
COVID-19 Transit Impacts in US/Canada for 2020-05-18
😷 Wear a mask as you're coming back. I'm posting these with a historical intent. Links where possible, and let me know if your local is missing. NOTE: MOST AGENCIES ARE ASKING FOR ESSENTIAL TRAVEL ONLY -- MEDICAL AND SUPPLY RUNS, JOB TRANSIT FOR THOSE WHO PROVIDE THOSE SERVICES. STAY HOME! EXPECT DELAYS AS THEY RUN CRITICALLY LOW ON STAFF. Many agencies are requiring you wear a mask. Most ask you board from the back, and are putting limits on passenger boarding. Mask requirements are marked with "⚠️" and are because of state orders. If the agency has a pass app, please pay for the ride through it -- it helps the agency! (I have also taken the time to clean up and organize the list a bit)
Country-wide
AMTRAK:Covid-19 info 05-13 Note: All overnight trains (except Auto Train) will switch to Flexible Dining menus. Some Cafe service is suspended. Reduced: NEC, Hartford Line, Thruway Buses, Capitol Corridor, Empire Service, Ethan Allen Express, Illini/Saluki, Illinos ZephyCarl Sanburg, Lincoln Service, Missouri River Runner, Pacific Surfliner, Piedmont, San Joaquins, Valley Flyer, Vermonter (no service north of New Haven M-Sat, no service Sun), Wolverine Split Service: California Zephyr (no service Reno to Denver), Palmetto (NY to DC only April 3-5) Terminated before Canada, Reduced service: Maple Leaf (terminates Niagra Falls), Adirondack (terminates Albany, NY), Cascades (terminates Seattle). Canceled: Keystone, Pennsylvanian, Winter Park Express, Pere Marquette, Carolinian, Downeaster Replaced w/bus (Thruway): Hiawatha (4/24-5/25) Returning: Limited Acela starting June 1st VIA RAIL (CANADA):Covid-19 advisory 05-06 Meal service is reduced to snacks and drinks. IA Rail will refuse passengers who are sick w/o doctors note. Canceled until further notice: Toronto-Niagara Falls Canceled until June 1st: JaspePrince George/Prince Rupert Suspended until Nov 1st: The Canadian (Toronto to Vancouver), The Ocean (Montreal to Halifax) Limited schedule service: Montreal-Jonquiere/Senneterre (Friday/Sunday departures), Sudbury-White River (Weekend only), Quebec City/Winsor corridor (All-stop service, round trips on each line only) No sleeper: Winnipeg-Churchill route (until Nov 1)
Montreal Transport Society: Bus -- Summer schedule resumed, some lines to closed schools, parks, casinos closed. Rail -- All lines regular service.
Translink Vancouver: All routes Sat schedule M-F, Sun schedule weekends, with exceptions. Most routes start later.
Reduced Service - Canada
Toronto Metrolinx GO Transit: Trains -- very limited service. West Harbor, St. Catharines, Niagra Falls stations closed. Buses -- Futher reduced. UP service -- 30 minutes
Toronto TTC: 1 Bus and almost all Express buses canceled. Streetcars -- 503 truncated, 508 canceled.
Calgary Transit: CTrain 7-16 minute headways depending on time of day; buses adjusted for limited service. May 25th reduction: 25 buses to be suspended,
Saskatoon Transit No University/High School runs. M-F 15 High-freq/30 min rest frequencies before 7pm, 30/60 after. Sat 30/60 (regular 30min 11a-7p). Sun 30/60.
Quebec RTC: (In French, no English available) Reduced service. No school, late night service. Handicap service only via paratransit.
Edmonton Transit: Saturday-plus-rush-extras, Light Rail ends at 10pm, OWL service midnight. Late-nite on-demand medic-only service started. 40' buses being used, some routes detoured to accomidate. 747 bus line for job travel only (no travelers/shoppers). No seasonal bus service.
Columbus Ohio COTA: ⚠️ 17 lines, plus AirConnect, CBUS, and Night Owl, canceled. Early morning service on 6 lines resuming. Modded service on other lines.
Cincinnati Go*Metro: Streetcar service canceled where bus service exists. Express buses canceled. Saturday service everywhere else. 4 routes increased service.
New Orleans RTA: ⚠️ Saturday schedule Mon-Fri. All suspensions (inc overnight service) lifted.
West Coast
San Jose VTA: ⚠️ Light Rail back operational 6a-6p M-F. No school trip service. Reduced bus service, some suspended, ends 9pm.
San Francisco Muni MTA: ⚠️ 20 buses running (some altered), additional 4 rail lines replaced by buses (L/M/N/T). Owl service starts 10p, 2 owl lines discontinued.
Michigan
CATA (Lansing): ⚠️ Saturday service M-F. No Shopping Bus.
The Rapid (Grand Rapids): ⚠️ Service hours 7a-7p. No DASH/May Mobility service. 5 routes 30 min headways M-F, hourly Sa/Su. 8 routes hourly everyday. Silver Line 30 min headways everyday. Route 50 on 50 min headways, 85 on 25 min headways. (New Schedule May 26th)
BATA (Traverse City): ⚠️ City Loop 4/5 weekend service resumes 23rd. Village Loop 10/12/13/14 limited service (4 runs daily). Village Link demand ride service still open. Reduced schedules other buses.
Reduced Service - USA
East Coast
Boston MBTA: ⚠️ Commuter Rail reduced schedule. No ferry service. Saturday schedule everywhere else with some bus exceptions. Saturday-plus-extra on Blue and Green E lines.
New York City MTA/Metro-North/LIRR: ⚠️ Reduced service. Subway closed 1a-5a. No B, C, W, Z, 42nd street shuttle, or express 4/5/6/7. J is Local. No extra L service. Some lines run local in areas. 5 is cut down. Buses down to 75% service. Staten Island Railway hourly service. LIRR 30/60 min-plus-rush schedule. Metro North East-of-Hudson on hourly-with-rush-extras, Waterbury branch bus substituted (Wassaic branch suspended on weekends), West-of-Hudson see NJ Transit.
NJ Transit: ⚠️ Commuter rail - President's Day schedules until further notice. Gladstone branch on weekday service only. 7600 series trains canceled. Atlantic City Rail Line regular service. Bus -- Saturday service w/exceptions (and cancelations). Light Rail -- HBLR, Newark lines Saturday schedule. River Line Sunday schedule.
PATCO Philadelpha, PA & New Jersey: 4 stations closed. Limited service. Headways M-F: 12a-4a hourly, 4a-5a 30 min, 6am-midnight 20 minute. Sa: 12a-5a hourly, 5a-12a 30 minute. Su: Hourly all day.
Maryland MTA: ⚠️ MARC Commuter rail -- Reduced-from-"R" service. Light Rail, Metro subway -- M-F runs Saturday schedule. 1 station limited access. Commuter Bus -- 1 route suspended, 13 S-service, remaining limited service. Bus -- No Express service. 2 Local buses canceled. Saturday-plus-rush-extra service.
Washington DC WMATA: Bus -- Sunday-plus-extras schedule, 27 line "lifeline" weekend service w/30 min headways. No service after 11pm. Subway -- 19 stations closed. 9 limited access. 15-20 minute headways, 5a-9p M-F, 20-30 min headways 8a-9p Sa/Su.
Altanta, GA MARTA: Rail -- 20 min headways on Sunday service. Red/Gold to airport, Green terminates at King Memorial. No service at Arena station. Streetcar -- Sunday schedule. Bus -- 41 bus lines operating, remaining suspended.
Mid-country
Chicago RTA (Metra/CTA/Pace): Metra Rail -- Reduced service except Heritage corridor. Adjusted PACE schedules to accommodate.
Minneapolis/St. Paul Metro Transit: Overnight service suspended 11pm-4:30am except airport shuttle. Reduced bus service, based on Saturday. Light rail suspended 9p-6a.
St. Louis Metro: ⚠️ Weekend-with-extras service on weekdays. 9 buses, Missouri Express routes suspended.
Dallas DART: Light Rail -- 20 min headways. Bus -- 2 routes canceled.
Kansas City RideKC: KCMO/KCK service on Saturday schedule ending 9pm. Johnson County service 60 min, reduced express. Some buses canceled.
Albuquerque ABQ Ride Transit: Saturday service. ART service suspended entirely. ABQ Ride letting students ride free for Grab & Go meals. ABQ Ride to Rail Runner routes suspended.
Phoenix, AZ Valley Metro: Service hours 5a-11p M-F, Sa/Su 6a-11p. Some bus trips canceled early/late/weekend. Orbit, Express Bus, RAPID bus routes reduced. No POGO service. Scottsdale trolley service suspended. Light rail limited.
Salt Lake City/UTA: Commuter rail "FrontRunner" smaller trains, hourly service. TRAX service every 30 minutes. Bus service curtailed, some commuter bus routes canceled.
Seattle Sound Transit: Link Light Rail -- 30 min headways. Sounder service reduced. Most buses reduced. 10 buses suspended.
Portland TriMet: ⚠️ MAX trains 15 minute service, weekends Sunday service. WES 45 min service. Reduced bus service.
San Francisco BART: ⚠️ System closes early at 9pm. 30 min service. Limited access at many stations. Early Bird Express -- limited trips, 2 lines suspended (more April 27).
CalTrain (California): ⚠️ Local service between San Francisco and San Jose 30-60 minute frequency, 4 trains to Gilroy peak commute. Limited/Baby Bullet service suspended.
Los Angeles MTA: ⚠️ Rail service ends at Midnight. M-F 12 min headways 6a-6p, 20 min remaining times on A,B,D,E,L lines. C line 12 min 4a-9a, 15 min 9a-3p, 12min 3p-6p, 20 min 6p-midnight. G/J bus subsituted. B/D stations limited access. Bus service: Most lines Sunday schedule. 23 lines hourly service. 15 Rapid lines on modified weekday schedule. 14 lines suspended.
Michigan
SMART (Detroit suburbs) ⚠️ is running with vastly reduced schedules and 13 suspended commuter lines. Nightime service vastly reduced.
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